As apps and software matures, it can become extremely expensive in terms of time and money to continue to manually test its functionality. By employing an effective automated testing solution, you can greatly reduce a lot of cost and error in your development.
One of the questions I get asked a lot by people who have an idea for a new app is: what do you actually have to do to get your idea out to users in the app marketplaces? Whilst I imagine there are lots of different paths people have taken to go from a drawing on a napkin to a polished app getting 5 star reviews, this is the process I’ve found to work.
Releasing an app to the different app stores is great, but what’s better is actually making money from it. There are numerous ways in which you can generate revenue from an app. In this article, we’ll look at six different monetisation strategies.
When Apple and Google first started making apps available on the respective stores, there wasn’t much choice of how you wrote apps for them. For Apple iOS apps, you had to write apps using an unusual language called Objective-C, and for Android you had to use Java.